Website powered by

GKR - King Wolf

Design work for GKR: Heavy Hitters! Weta Workshop's first foray into the world of boardgames back in 2015. I had a lot of fun designing the robot miniatures for this game, here's a bit of a look at how the King Wolf faction progressed. I'll have some posts on the other factions up soon.

Initial pencil sketches for the King Wolf faction's Heavy Hitter

Initial pencil sketches for the King Wolf faction's Heavy Hitter

Initial pencil sketches for the King Wolf faction's Heavy Hitter

Initial pencil sketches for the King Wolf faction's Heavy Hitter

Getting pretty close to the final design here.
The big shield parts were to help camera tracking when there was to be an augmented reality aspect to the game.

Getting pretty close to the final design here.
The big shield parts were to help camera tracking when there was to be an augmented reality aspect to the game.

My rough Sketchup model after painting over it in Photoshop. I hadn't really used Sketchup much til this point, I really learned a lot on this one. It's a terrific tool.

My rough Sketchup model after painting over it in Photoshop. I hadn't really used Sketchup much til this point, I really learned a lot on this one. It's a terrific tool.

One of the support robots. Roughly modeled in Sketchup then painted over a bit.

One of the support robots. Roughly modeled in Sketchup then painted over a bit.

Little gaggle of helpers

Little gaggle of helpers

One of the support robots. Roughly modeled in Sketchup then painted over a bit.

One of the support robots. Roughly modeled in Sketchup then painted over a bit.

One of the physical models made by the geniuses here at Weta Workshop

One of the physical models made by the geniuses here at Weta Workshop